Game | Stellaris |
Game Version | 3.12.05 |
Type | custom species |
Language | English & German |
Mod Version | 5.40.00 |
Description —— Featuring —— Install Info —— Available Species —— Important Notes —— Trivia —— Credits —— Changelog —— Screenshots —— Download
Description
Many new species – and more!
This Mod adds up to 19 new, custom made species to Stellaris!
Every Species comes with a individual background, which is connected to the others. Take out your old rival or restore your species lost empire – there’s a lot of lore for roleplaying!
This mod also adds 5 new citytypes (four only for prescripted species), 2 new shiptype (one only for prescripted species), 18 new starting systems, some new and some edited portraits, over 15 new namelists, new unique deposits (for specific homeworlds), lot of emblems & backgrounds, unique planet modifiers, more then 20 new species traits, a new species class with some unique gameplay machanics – and much more!
Every species is available as a single mod. Due this, you can just deactivate the species you don’t like via the launcher.
Do you want to play with the Cyrons, but you absolutely don’t like the Qerenth? No Problem! Juste use the species you like!
Featuring:
BJR – Golden Avian Ships
More City Types
The Pallid
Human Revolution
Flags: Emblems & Backgrounds
Xenon Sector
Elves of Stellaris
Expanded System Names
Elves of Stellaris
Custom Machines Animated Portaits
Ascellian Race
Animated Slimod
Install Info:
This Mod contains only the basic files (like traits, namelists, System initializers etc.). To use one of the custom species, click on the pic below and subscribe the specific mod. If you like to have them all, check out this collection.
You also have then to activate the species separatly in the launcher.
The ‘Ascellian Free Traders’ species need additionally the mod ‘Decadence Unlimited’ to work proper.
If you want to use the ‘Randomized Spawn’ Add-on, make sure that none of the basic species submods are activated. Otherwise you will get duplicated species.
Available Species:
Importand Notes:
– All (in the launcher) activated species will spawn ALWAYS.
– I’ve added a modified version of the Sol-system. This was necesary to avoid a duplicated Alpha Centauri system because the ‘Centauri Dominion’ uses Alpha Centauri as starting system. (Alpha Centauri is now no longer neighboring Sol)
– These new species are mainly for roleplaying, don’t expect good balancing 😉
– English isn’t my main language. Don’t expect a shakespearean localisation. I will try my best, but google translate is my friend.
Trivia:
– House Atreides is my tribute to Frank Herberts “Dune” which I really love!
– The Empire of Tsun is a tribute to the Sunrider Games and Ace Academy.
– The Centauri Dominion is the successor to a custom made Faction in a Sid Meier’s Alpha Centauri mod, made by myself.
– The Order of Cyron is my main Species with whom I normally play.
– The Shemei Covenant is my main Species with whom I normally play.
– The Terran Alliance is my main Species with whom I normally play.
– The Seth are from a dream I once had.
– The Jehudi are inspired by the (medieval) Ashkenazi and the modern era Lehi.
Credits:
BJR – Golden Avian Ships by Bjusterbaarlik
More City Types by Jay
The Pallid by Krabiel
Human Revolution by stallfish & Killorado
Flags: Emblems & Backgrounds by swefpifh
Clothes from ‘Elves of Stellaris’ by TheGrandN
Xenon Sector by Di Crash
Expanded System Names by direwolf007
Custom Machines Animated Portaits by SpeisCheese
Ascellian Race by Wɪʟsᴏɴ
Ascellian Race based on work by silfae
Ascellian Artwork by Evgeny Tumanis
Animated Slimoid by mnidjm
Thanks a lot for your great work!